Myirdroth is a wizard lizard yes she is!
Mirdroth is the character I play the most frequently, and the one I have made the most progress with. For the most part I'm on the end-game stage of her part of the game, and currently working towards getting the rest of her epic weapon collection complete.
She also is the one character I have that is the most fleshed out in terms of how I figure her story goes. So she will tend to have more detail involved with her background and personality.
Aloof/Cunning/Resourceful/Diligent/Merciless/Patient
Often preferring her own company above others, Myirdroth is something of a lonesome being. However, her desire to be alone is not one born of a sense of superiority. Undeath is viewed as a curse and an abomination within the empire so long as the war with the Withered Aegis wears on- her very existence is forbidden, regardless of her lack of loyalty to the lich king. When out in public, she tends to keep to herself. Interaction increases the possibility of her true natue being discovered, and the assumption of being one of the living that her disguise allows is an irreplacable boon she is loathe to part with.
Isolation and dedication to the study of primal magic has made Myirdroth detached from the affairs of others. Their troubles are not her concern unless they directly impact something she is trying to accomplish. The only exception to this is perhaps Gargeth, her friend and research partner. If she learns he is distressed, Myirdroth will certainly come flying in to tackle the problem. Her own troubles and challenges are met with a grim determination and ruthless vigor that is seldom broken. If met with a situation that is beyond her ability, it is seen only as a temporary setback regardless of whether the solution takes a day to concieve, or several years. It is not uncommon for Myirdroth to outlast her problems, coming back to a fight after taking time to figure the best way to win, only to find her adversary had long since died on their own. This at times has led the dragon to simply wait for a particularly frustrating problem to go away if it seems to have a mortal cause.
Myirdroth's beginning started before she had been slaughtered on Draak. She had been born to a family of wealthy Helian dragons, and taught the methods of primal magic that had been passed down through her family line- one of which being a means of forging magical armor. When she was old enough, her family sent her to the Draak Academy to learn more about primal magic.
This decision would be her undoing, as Myirdroth was caught in the Withered Aegis raid on the island, and fell among the numerous slaughtered hatchlings. She was brought back from the dark depths of death, no longer mortal, but a pale hatchling among the ranks of the Withered Aegis. However, unlike her fellow undead- driven by hatred and slaves to their masters who raised them from the dead- Myirdroth retained a surprising amount of her past intelligence and free-will. She was eager to express this, questioning orders from those above her, acting on her own decisions frequently, and displaying magical prowess that was beyond the ability of her fellow risen classmates. Quickly she grew from being seen as one of the numerous undead guardians of the island, to a royal pain in the ass for her superiors. While destroying her may have been an option, the Enslavers decided that it would be a waste to get rid of an undead that was so potent with primal magic and still retained enough intelligence to use it. After all, even with her intelligence, Myirdroth still was loyal to them for the most part. Instead, they decided to send the unruly pale hatchling away on a mission:
Find the island of Skalkaar, and find out where the dragon gifted were coming from.
Myirdroth set to her task entusiastically, and wandered off the shore of Draak down into the depths of the ocean. There she traveled along the ocean floor, down where it was impossible to tell night from day, and time became little more than a memory. The salt water washed the rotted color from her scales, bloated her body, and the cold allowed her form to develop a protective layer of corpse wax. Her travels were far from peaceful, as she often found herself dueling the denizens of the deep; giant squids, sharks, massive eels, and octopus. These encounters toughened her as much as they marred her undead form, scarring her with deep gouging bites and wrenching away her scales. How long exactly she had been down under the ocean, she did not know, but at some point she found a slope and climbed up it. Awaiting her above was the shoreline of Skalkaar. She gladly breached the surface of the salt water, sunlight hitting her now bleached scales for the first time in what was probably nearly a century. However, her newly found reprieve from the ocean depths also brought a new problem.
The island was far from uninhabited, even on the sandy shore that was far away from Skalkaar's shrine, she could hear the voices of the residents echoing through the forest. Her form, if it had been conspicous before she left Draak, was the furthest thing from passing as one of the living now. She was too weak to consider fighting off the inhabitants of the island, but she still retained enough power to allow a simple spell to conceal herself. On casting it her wounds and water-bleached body were covered in scales of emerald green and deep blue, and the hazy blue of her eyes became a vibrant, lively purple. The bloat from contact with the heavy salt water resembled little more than baby fat. She blended in with the rest of the newly gifted hatchlings, exploring the island while following the instruction of its guardians. It was odd, she found as she followed the group of new Gifted in their lessons, that some of the teachings managed to bring up flashes of a cave, and elder showing her methods of crafting scales that were far older than what she was being taught now. These figments knew her name, called her daughter, grandchild. She lingered briefly on this, perplexed, but otherwise forced herself to keep focused on her task. Reporting back to her superiors was still at the forefront of her mind. There was nothing on the island that she could use to tell the Enslavers of her find, but she had heard rumor of an undead presence on the island of New Trismus from the instructors. Perhaps if she traveled there, she could grow closer to completeing her mission. She traveled to the end of the island with the group of new Gifted, hopping through the portal with them to the next island.
To her irritation, New Trismus was much more heavily guarded than Skalkaar. This island was a training base in the middle of fighting off an encroaching force of undead, and it made everyone there more vigilant. Immediately Myirdroth started seeking a means to get to the heart of the blighted region without anyone noticing- and in the process she stumbled into Gargeth. At the time the fiend was a bumbling mage in training- bright but none too strong and clearly having trouble making friends with the other Gifted. The pale hatchling snapped up the opportunity to take him under her wing to keep her cover. She could get rid of him later with little consequence, she decided.
However, as she allowed Gargeth to follow her around for protection from the more fearsome beasts (and fellow Gifted), the undercover undead noticed that perhaps he was more useful than she initially assumed. As she talked with him, Myirdroth realized that Gargeth had the potential of an aspiring necromancer, and began to plot a means to make an ally of him. After enough time had passed, and the pale hatchling was certain the fiend could be trusted, she led him out into the new Trismus deadlands, where they would not be followed or disturbed. There she dropped her living disguise and revealed her true form to him. There was no fear of him possibly reporting her true nature to the New Trismus guard or the other gifted - Just as he knew what she was, she also knew of how he had raised someone from the dead as an undead. If he tried to report her, she would report him as a necromancer in turn. She promised Gargeth that so long as they were together, she would help him grow powerful and learn about the finer points of necormancy and undeath.
When they both returned from the deadlands, the both of them and their friendship were changed forever.
Myirdroth's attempts to send her information on to higher ranking members of the Withered Aegis were met with dissapointment. The forces on the island had no means to relay the information to others on the western continent. In order for her to accomplish the task set for her, she would need to travel there and send her discovery to one of the generals of the Withered Aegis in the Eastern Deadlands. She and Gargeth eventually moved on from New Trismus, on to the coastal desert city of Kion where Myirdroth blended in, endeavoring to bring herself back to her previous strength in the surrounding wilds while Gargeth continued his studies in the safety of the city and surrounding settlements.
As she trained, taking quests from the dragons and non-dragons alike to keep her cover (and perhaps learn a little more about the land she was on), Myirdroth started to become more interested in what she had left when she was alive. As well, memories started to return to her. She recalled he times before she had been ressurected on Draak, her parents, her family. She even began to remember old skills that they had taught her before they decided to send her off for schooling. She began to realize that dragons had lost much of their previous knowledge to time and war, and it seemed as if they were losing more and more as time wore on. When she and Gargeth left Kion, and soon Lesser Aradoth to journey to Bristugo, she started to question the task given to her by the Enslavers. Her quests that asked her to slay her own kind, while at first were justified as the necessity of working as a double agent, started to feel less like a chore, perhaps even enjoyable. This only compounded as she came to learn about the Gate of Embers, the portal that had had been responsible for dragonkind's arrival to Istaria back when they had been but entities of pure fire. It was there when their god, Drulkar, had lead them all there from the Plane of Fire, and it had been Drulkar's means of leaving his children when he grew dissappointed in them. Somehow, the dragons had managed to open it again. There had been a pilgrammage performed by the leaders of both the Helian and Lunus factions, the return of lost knowledge, including that regarding the Rite of Passage. This series of trials would allow hatchling dragons, doomed to stay in their small, relatively weak child forms forever, the opportunity to deem themselves worthy of going through a ritual that would move them to an adult body.
Myirdroth took the opportunity the moment she grew powerful enough, departing from Gargeth for a time to face the trials of the Rite of Passage on her own. Part of the trial was creating three vital components fo the ritual: An obsidian mirror, to reflect her future self as an adult, a statue of her adult form cast in cooled lava rock in a magic mold tha she would move into once the ritual was completed, and a phylactery to house her soul and the power needed to transfer her to her adult body With her undead state. The phylactery however, needed portions of souls of powerful undead. With her being a Pale Hatchling, part of this trial was more of a negotiation instead of a series of battles that hatchlings usually performed. The promise of providing more potential to the Withered Aegis should she complete the trials was enough to convince them to offer a portion of themselves to her phylactery, and she returned ready to go through the ritual that would transform her into an adult.
She ascended the Peak of Storms, standing at the lip of the volcanic crater that marked where the silvery statue of the Sleeper once laid curled around the mountain. The obsidian mirror, statue, and phylactery in her claws, she activated the power source, and her form was immediately enveloped in a blinding flash of light.
As the light that surrounded her faded, she emerged as a fully grown adult, capable of far greater feats of power than her immature hatchling form could perform, and with it the gift of flight.
However, her path to power was far from over. Upon reuniting with Gargeth, the now undead dragon threw herself headlong into studying primal magic. As she did, Myirdroth started to move further and further away from her ties to the Withered Aegis. She was not Gifted, not one of the living races, and yet no longer a part of the Withered Aegis. She was an outlier, a pariah to both sides of this literal war of life and death. Private as she was when she had been half-heartedly working on behalf of the Withered Aegis, Myirdroth's desire to keep her true nature hidden became more out of the interest of survival instead of subterfuge.
Myirdroth's journey to obtaining power lead her to seek out more powerful foes, eventually coming to take on quests to hunt the greater enemies of Istaria. More specifically, she turned her sights to the Memory of Elial, whom stalked the jagged ridge of the Sleeper's Peak. She had heard tales of the horrors Elial had committed upon dragonkind since before she had been slain on Draak. To see the towering form of his ghost still on the Prime even after he and Sleeper had been banished to a dimension between dimensions was perplexing, and also sent a burning need to banish him from the Prime completely. She found Lantenal the Hermit also had taken interest in this strange and worrying phenomena, and Myirdroth agreed to work with him to find a way to remove this evil from the world forever. Her quest was one part vengeance, and one part hunger to obtain more power through the mmemory's destruction.
One, ten, twenty, and fifty times Myirdroth met the spectre in battle, each time growing stronger. By the time she had completed the research she had been tasked with, her soul had become fortified from defending against the ghostly sword that could cut through not only flesh and bone, but one's very own spirit as well. Destroying him so many times had allowed her to collect fragments of the memory- void essence that she used to forge a powerful claw weapon for herself. It was after this, that Myirdroth thought herself ready to face the trials of ancienthood, and ascend to the greatest level of power a dragon could achieve.
The trials set before her were met and toppled with ease, her foes were rended as if they were merely paper. When she reached the Rift, the guardians that possessed the parts of Elial's body were just as flimsy. With Elial's bones, blood, heart, and mind in her possession, she sought the final guardian where he was reformed and challenged to a duel. Myirdroth tore him down as easily as she had torn apart his memory on the slop of the Sleeper's Peak numerous times before. Having earned her place among the ancients of dragonkind, she returned and finished the final part of the rite. Like when she had ascended to adulthood, Myirdroth was enveloped in a flash of bright light as she received Drulkar's blessing.
Friends
Myirdroth tends to be a lonesome being, keeping to herself to prevent exposing her undead state. However there are a few that she has let in, and trusts deeply.
Gargeth Volruun
Myirdroth's one and only friend.
Family
Myirdroth's family is little more than a footnote in her existence, as they believe she was lost to them during the Draak Massacre. She refuses to seek them out now, knowing they would never accept her as an undead.
Sylvoth
Helian Primalist and Myirdroth's mother, studied draconic history and worked with helping dragonkind repossess lost artifacts that were found by the rest of the living races, or were placed in danger of being destroyed by their activities. She often acted as a diplomat regarding the former circumstance, negotiating terms to allow the retrieval of the artifact in the event that they would not willingly return it. The latter situation often involved coordinating dragons to quickly retrieve an artifact that had been uncovered by the activities of non-dragons quickly and quietly in the event that their destruction, or serious misuse in the case of a powerful artifact, was inevitable.
Found Myirdroth’s egg abandoned in a lair that had shown recent signs of conflict between the previous residents and the undead while on a retrieval mission. She took it home with her in hopes of being able to save the unborn hatchling inside, several months of care later, Myirdroth hatched.
Died of grief after learning her hatchling had been slaughtered by the Withered Aegis’ raid on Draak.
Velkensimnoth
Helian, and Myirdroth's father. A Primal researcher with an interest in studying the undead and the nature of necromancy to help the living races find a means to prevent the dead from being raised to fight for the Withered Aegis. He often was part of Sylvoth’s emergency retrieval team in the event that an artifact was in the possession of the undead.
When Myirdroth’s egg had been brought home, he eagerly jumped to taking the role of a father.
Died of grief after learning his hatchling had been slaughtered by the Withered Aegis’ raid on Draak.
Illushiffkemet
Unaligned to either faction, Sylvoth’s mother. She came to visit her daughter’s lair often to look after Myirdroth while her parents were working. She had been born near the end of the reign of dragons over the humans, and her parents had taught her the art of crafting scales that could augment the wearer’s body when worn. While her daughter had been taught the skill as per their family tradition, Illushiffkemet knew that if the art of what she called “proper scalecraft” was to be passed down, she would have to teach young Myirdroth. Her mother was too busy to devote the proper time and tutelage.
She was impressed by how eagerly Myirdroth had taken to the craft and how quickly she improved her skill with it. She believed the hatchling would grow to become a renowned scalecrafter.
She was stricken with grief at the loss of her only grandchild, and the loss of her daughter and son-in-law soon after. The shock of these two tragedies at her age was enough to kill her.
Enemies
The Withered Aegis
The Istarian Empire
Hatchling
Achieved lvl 100 in Dragon Adventurer school
Achieved lvl 100 in Dragon Craft school
Soloing all dungeons of the Plundered Tombs questline
Soloing the entirety of the Helian Rite of Passage questline
Adult
Soloing the Breath of Acid questline, and recieving the breath of acid ability
Obtaining the Ceremonial Chest Scale
Achieved lvl in 100 Lairshaper school
Achieved lvl in 100 Crystalshaper school
Soloing the Myloc Queen questline, and recieving the Volcano epic spell
Obtaining all the Rift Crystal formulae
Obtained the Void Claw epic weapon
Obtained the Primalist's Claw epic weapon
Completed the Ancient Rite of Passage
Ancient
Completed the questline to obtain the Drulkar's Wrath epic spell.
Obtained the Bard's Tail
Completed all dragon ability quests.
Completed her set of Priceless Scales
Notable Titles
Lore Master [Achieved from completing the Dragon Journal questline]
Executioner [Achieved from completing the Shau questline]
Grand Master Dragon Crafter [Achieved from leveling all craft schools to 100]
Unsung Hero [Achieved from completing the Unsung Heroes questline]
The Mastermind [Achieved from completeing the Project X title questline]
Sleeper's Talon [Achieved from completeing the Memory of Elial title questline]
Bite of Winter [Achieved from completeing the Gruk the Frigid title questline]
Myirdroth's soul is bound to a phylactery down in her lair. If she is defeated, her body will reform itself there.
She does not believe she can be the only undead on the western continent that still has managed to retain their free will and personality. Though finding another like her has so far been impossible, she hopes that perhaps if she finds another like herself, they would be female.
Though dragons are usually incapable of learning the crafts and spells of the rest of the living races, Myirdroth has been working to pick up a few skills from Gargeth. One of which that has been successful have been scrolls.
Myirdroth's method of crafting magic armor is an old tradition passed down through the generations of her family, likely it stemmed from long before the war with the humans way back to when dragons first emerged from the gate of embers. However, it is long lost knowledge now to all but herself.
Myirdroth is fluent in Imperial Common and Draconic, but she also has started to learn some Fiendish from Gargeth.
????
A successful hunt!
Babby Myirdroth squints into the distance.
Babby has wings.
A threatening pose.
Myirdroth at the gate to the Eastern Deadlands as a hatchling.
Myirdroth sits next to a streetlamp while taking a break from questing.
Myirdroth and Gargeth at a settlement in Mahagra.
Myirdroth visits a dragon lair.
A barn is a cozy fit for a rest after a long flight.
Even when standing up, an ancient is immense compared to Myidroth.
Standing on a memorial statue to the late Ambriannis.
Standing at the teleportation pad to Aughundel in the early evening.
An ancient's wing casts shade easily over Myirdroth.
Myirdroth's lair possesses a mountain spring, wher the water is always clean and sweet.
It's autumn! And the eternal night has come with it.
If she's defeated in battle, Myirdroth will ressurect at her phylactery chamber.
A fine day to sun her wings.
On the cursed lands of the Satyr Isles, the sky is always stormy.
Myirdroth drops her living disguise when in the safety of her own lair.
Poweful artifacts can be found deep within the depths of her home.
Tending to the crystals that grow in the deeper chambers.
Drawing power from the secondary phylactery within the cavernous depths of her home.
The crystals are as aesthetically pleasing as they are powerful.
Resting in the secondary phylactery chamber.
Myirdroth tends to a memorial garden carved into her lair.
Cooking up new forms of primal magic using the cauldron.
As an ancient, Myirdroth stands head and shoulders above most.
Admiring Sar'ziel's winter appearance.
Relaxing in the memorial garden.
Taking a short rest by the fire before venturing deeper into Dralnok's Doom.
Primal Lightning Blast!
Myirdroth does not suffer the doomsday cultist.
Checking in on the inn for any free samples.